FEES
FRANCHISE NAMES
SCORING SYSTEM
ROSTERS
POSITION ELIGIBILITY
THE DRAFT
WISH LIST
INJURY DRAFT
STANDINGS
FREE AGENTS
INJURED RESERVE
TRADES
TRANSACTIONS
FEES
To start up a franchise, each team owner must contribute $20 to the
league. The money will then be divided among the top three finsishers at
the end of the season--50%,30%,20%.
FRANCHISE NAMES
You can name your team with a creative name or use the names of existing
NBA franchises. Please don't give your team a name that could be deemed
offensive; the FBL stuff is on my computer at work.
SCORING SYSTEM
1. Points 18%
2. FG% 14%
3. 3 PT FG% 5%
4. FT% 11%
5. Offensive Rebounds 9%
6. Defensive Rebounds 9%
7. Assist/Turnover Ratio 12%
8. Steals 11%
9. Blocks 11%
ROSTERS
A team is not required to fill vacancies in its roster, but it cannot
exceed the 10 man roster limit. Each roster has the following 10
positions:
C ___________________
C ___________________
F ___________________
F ___________________
F ___________________
G ___________________
G ___________________
G ___________________
G/F/C _______________
G/F/C _______________
A team, however, is not required to contain one of each kind of guard or
forward. A team can fill all its guard positions with point guards, if
desired.
POSITION ELIGIBILITY
Players can only play positions that they actually play in real life.
In order to qualify for a position, a player must have started a minimum of
12 games at that position during the previous NBA season. For players
without an established position based on last year's performance (rookies
and non-starters), position eligibility will be established by
NBA.com. If a player is trying out a new position, that player will not
qualify for his new position until he starts his twelfth game of the
season at that position. If there are still questions to a player's position
eligibility, then the commissioner will make a ruling.
THE DRAFT
The draft order for the first round will be determined randomly, but the
second round will be conducted in the reverse order of the first round.
The order of subsequent rounds will be continually reversed at the end
of each round. Therefore, in a three team league, the order would be as
follows:
Round 1: 1st pick: Team 1, 2nd pick: Team 2, 3rd pick: Team 3
Round 2: 4th pick: Team 3, 5th pick: Team 2, 6th pick: Team 1
Round 3: 7th pick: Team 1, 8th pick: Team 2, 9th pick: Team 3
Teams awarded the first or last pick in the first round will wind up with
consecutive picks during the transitions of rounds.
Each team will be awarded one selection per round and will draft in the
order determined, selecting real-life NBA players that have not previously
been selected by any other team in the league. No two teams will have the
same player. The draft consists of twelve rounds, enabling team owners to
fill their 10-man roster. Positions may be filled in any order desired as
long as a legal 10-man roster is accomplished at the end of the draft.
The draft will begin on September 15 at 8:00AM PST and conclude on
October 29 at 11:00PM PST. Each day, a third of a round of drafting will
take place. For example, if the league consisted of nine teams, then
three teams would be scheduled to make their selections each day. The idea
behind this is to establish a draft schedule so that team owners will know
which days they are suppose to make their selections and also to keep the
draft moving. Selections must be emailed to me at gilbert.c.ho@tek.com,
emailed to the alias at fbl@bruin.west.sun.com, or phoned in to me at
503-627-3910 (M-F 8AM-5PM PST) or 503-642-5904 (any other time). If your
pick is not received by 8:00AM PST on the day following your scheduled
day, your draft pick will be bumped to the end of the day's schedule. For
example, a team has the first pick on a Monday but does not make a
selection by 8:00AM on Tuesday. The draft pick will then be bumped to the
end of Tuesday's schedule. The pick will continually be bumped until the
team makes its selection.
WISH LIST
If a team owner is going to be out of town or does not have the time to
constantly check email, then a wish list is an option. When composing a
wish list, list the players in the order of preference and be sure to list
enough players. For example, if there are five picks in front of you,
then your list should contain six players. It will be important for you to
include in the subject heading the words "Wish List" and the round number
or selection number (and sometimes even the team's name, if you are
submitting a wish list for someone else's team). This way, I will set
aside your email until it is your turn to pick. You will have to trust
that I will not read your email until the time is right. Team owners will
often revise their wish list. You may want to also include a version
number, or else I will use the most recent list that I receive. You know
how the email system works; messages are not necessarily received in the
order that they were sent.
INJURY DRAFT
What happens if a team drafts a player who will begin the season on IR
(Injured Reserve)? Immediately upon the completion of the regular draft,
there will be a supplemental draft to fill voids in the rosters due to
injuries. The order of the draft will be determined by the order in which
the injured player was drafted in the regular draft. Teams replacing a
higher draft choice will also have the higher draft pick in the injury
draft. The injury draft pick can only be used to replace the injured
player selected in the regular draft. Therefore, if the injured player is
traded during the draft, the injury draft pick will also be part of the
deal. The replacement player must be used to fill the position that the
injured player was going to play. For example, if the injured player is a
center, the replacement player must also be a center. Note: C/F/G is
considered a position. Also, the injury pick cannot be used to select
another injured player.
STANDINGS
League standings will be determined and sent out every Friday via email.
Teams are ranked according to their production in each category. The last
place team is awarded 10 points multiplied by the percentage that the
category is worth. The second to last place team is awarded 20 points
multiplied by the percentage that the category is worth. And so on. For
example, in a ten-team league where steals are worth 10%, the second place
team would get 90 points x 10% (or 9 points). In the event of a tie in a
category, the points will be split evenly between the tied teams. For
example, if three teams are tied for first in steals in the same league
described above then, each team would get 9 points or (100 points + 90
points + 80 points)/(3 teams) x 10%.
FREE AGENTS
Teams may not exceed the roster limit, but players can be waived to make
room for the signing of a free agent. All unsigned players are considered
free agents, but only those that are on active NBA rosters can be claimed
by a team. Also, injured players are not available for pick up. Priority
to a free agent is determined by a team's placement in the standings.
Teams lower in the standings have a higher priority to the free agent. If
a team wishes to sign a free agent, the team owner must notify all the
other teams in the league with an email message to the FBL alias. Please
date and time-stamp the message. Other teams have 24 hours to
object to the signing. Everyday at 9AM PST, I will sort out all the
transaction requests, and any requests that does not receive an ojection
will be approved. Teams can only object by attempting to sign the free
agent. Free agents are signed to a minimum of 10 days.
INJURED RESERVE
If a player is injured, suspended, misses a game due to family
emergencies, etc., he can be placed on IR and a free agent can be
signed to take his place. Players placed on IR must miss a minimum of 5 games.
Free agent signings due to injuries take place in the same way as the free
agent signings described above. The exception is that injury moves have a
higher priority than any other moves. In the event that standings have
not been established yet, then priority is given to the team that is
replacing the higher draft choice.
Players can be placed on IR retroactive to the day that the first game
was missed. This means that if a player misses a couple of games due to
an injury before the team owner notices, the player does not have to miss an
additional five games after the transaction is made. This, however, does
not mean that you will get the replacement player's stats retroactive nor
will the replacement player's 10 day contract be retroactive.
When a player is eligible to be activated from IR, he is not
automatically activated. It is the responsibility of the team owner to
reactivate injured players. If a team owner decides not to activate a
healthy player, then that player becomes a conditional free agent. Other
teams may attempt to sign him, but the original team owner will then have
one week to either reactivate him or waive him. A player is considered
healthy, if he does not miss a game during the one week waiting period.
TRADES
All trades must be approved by the commissioner. This will prevent
lopsided trades that benefit only one team. In addition, all players must
pass a physical before the trade will be approved. A trade can be
nullified if any players involved in the trade misses his next game due to
injury. This also means that injured players may not be traded.
Rosters will be frozen with two weeks left in the season. After that
date, no trades, free agent pickups, or injury moves will be allowed.
TRANSACTIONS
Transactions will officially be carried out daily at 9:00AM PST.